/*
* Copyright 2003-2006, 2009, 2017, 2020 United States Government, as represented
* by the Administrator of the National Aeronautics and Space Administration.
* All rights reserved.
*
* The NASAWorldWind/WebWorldWind platform is licensed under the Apache License,
* Version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License
* at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* NASAWorldWind/WebWorldWind also contains the following 3rd party Open Source
* software:
*
* ES6-Promise – under MIT License
* libtess.js – SGI Free Software License B
* Proj4 – under MIT License
* JSZip – under MIT License
*
* A complete listing of 3rd Party software notices and licenses included in
* WebWorldWind can be found in the WebWorldWind 3rd-party notices and licenses
* PDF found in code directory.
*/
/**
* @exports CompassLayer
*/
define([
'../shapes/Compass',
'../layer/RenderableLayer'
],
function (Compass,
RenderableLayer) {
"use strict";
/**
* Constructs a compass layer.
* @alias CompassLayer
* @constructor
* @augments RenderableLayer
* @classdesc Displays a compass. Compass layers cannot be shared among WorldWindows. Each WorldWindow if it
* is to have a compass layer must have its own. See the MultiWindow example for guidance.
*/
var CompassLayer = function () {
RenderableLayer.call(this, "Compass");
this._compass = new Compass(null, null);
this.addRenderable(this._compass);
};
CompassLayer.prototype = Object.create(RenderableLayer.prototype);
Object.defineProperties(CompassLayer.prototype, {
/**
* The compass to display.
* @type {Compass}
* @default {@link Compass}
* @memberof CompassLayer.prototype
*/
compass: {
get: function () {
return this._compass;
},
set: function (compass) {
if (compass && compass instanceof Compass) {
this.removeAllRenderables();
this.addRenderable(compass);
this._compass = compass;
}
}
}
});
return CompassLayer;
});